![]() Ghosts cannot exit the investigation area they cannot walk out of the exit doors even if they are wide open. ![]() ![]() ![]() The ghost may stay in its place, roam or walk to another place, interact with objects and doors, use its abilities, initiate ghost events, and initiate hunts. Most of its general behavior (such as movement, killing patterns, activity etc.) is based on the type of ghost, except for its willingness to respond to the spirit box in the presence of multiple people in the room, which is determined by its shyness.Īfter an exit door is opened for the first time, the ghost will be "activated" and be able to interact with the environment or the player. The ghost will have a randomly-generated unique identity consisting of type of ghost, gender, name, age, length of death, personality (shyness), ghost room and a physical model that is determined at the start of each level. Each contract, one ghost will spawn within the map.
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